How to play guide for Meeple Station
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This page will serve as a basic how to play guide for Meeple Station. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
Starting the game[edit | edit source]
Language settings[edit | edit source]
After starting the game, the player can choose a language, and at moment there are (or coming soon with the next update):
Modes[edit | edit source]
When the game starts, players can choose Singelplayer, Multiplayer and Mods in the game's starter window, where are also the Options and the Quit button. In the Pre-Alpha, Multiplayer and Mods are not available. Under "New Game", players can choose between "Classic" and "Campaign", although, the campaign can't be picked at moment.
Difficulty[edit | edit source]
There are five difficulty settings in Meeple Station:
Launch the Station[edit | edit source]
When all necessary settings are done, players will arrive in the game window and will be able to launch their first station.
Needed essentials of the Station are:
At the top of the window, players can have a look at and choose Random Examples of Stations, at the bottom of the window to the left are buttons for Blueprints, Build and Salvage. On the right hand side are the layers and one can click through them from top to bottom layer and the isometic grid can also be switched on and off there. Below the layers, the players can pause, and run the game at normal speed or fast forward. With the up-and-down arrows, the station can be moved.
- Either build a station or use a random example!
Build[edit | edit source]
Under the menu build, players will find different lables with modules, structures, power and furniture to build:
- Cables - 5 credits
- Large Cables - 25 credits
- Rigging - 10 credits
- Solar Panel - 35 credits
- Power Cell - 55 credits
- Transformer - 215 credits
- Advanced Power Cell - 430 credits
- Fuel Pipe - 30 credits
- Fuel Processor - 910 credits
- Fuel Tank -350 credits
- Engine Core - 3900 credits
- Injector - 840 credits
- Ignitor - 780 credits
This menu will reappear later.
When done in this window - press launch and another window will open, showing the space map. Players now can choose a location, and it's recommended to choose a place with enough resources. Some areas are rich in resources, but also have pirates and other hazards.
Map[edit | edit source]
Press "L" to open the map again.
Hierarchy[edit | edit source]
After choosing the right location for the station, the first action of the player should be to visit the Hierarchy in pressing the P button, and to choose a captain from the available Meeples.
- Head of Management
- Head of Administration
- Chief Engineer
- Chief of Science
- Chief of Security
- Research Officer
- Chief of Negotiations
- Efficiency Officer
- Commerce Officer
- Civil Justice Officer.
Meeple/Jobs[edit | edit source]
When the Station has a captain, the other Meeple should start to do something. For example, the station easily becomes filthy, so somebody should hire a janitor! Press "M" to open that menu.
Available jobs on the station:
When Meeple are unhappy with a task, they'll leave!
Refine[edit | edit source]
"I" opens up the Inventory menu, here, players can create "Tickets" for resources they want to have refined.
Research[edit | edit source]
"F" opens the research menu. There are different branches of technology to discover.
Build[edit | edit source]
"B" opens - like the window before, the build menu. The lables are the same.
Salvage and Mine[edit | edit source]
Press "V" and send out the assigned Meeple to gather assigned resources.
Controls[edit | edit source]
Meeple Station is played with Mouse and Keyboard.
- A = Camera left
- D = Camera right
- W = Camera up
- S = Camera down
- Left arrow = Secondary camera left
- Right arrow = Secondary camera right
- Up arrow = Secondary camera up
- Down arrow = Secondary camera down
- Z = Increment zoom
- Period = Move down layer
- Comma = Move up layer
- Greater = Secondary down layer
- Less = Secondary up layer
- H = Re-center camera
- Space = Pause/Play
- Equals = Speed up
- Minus = Slow down
- B = Toggle building menu
- V = Toggle salvaging on
- X = Toggle order canceling on
- R = Toggle rotation
- T = Toggle trade docking airlock