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Producing Oxygen[edit | edit source]
Life Support units will create oxygen for the station. They require a power source and only produce oxygen for one room at a time. When a room reaches 100% oxygen, it will work on a different room. (They will prioritise the room that they reside in.)
Consumption[edit | edit source]
Oxygen is consumed by the Meeple. Three Meeple will consume the equivalent of one life support unit worth of production. However, Oxygen will also be lost from ventign and hull breaches.
Osmosis[edit | edit source]
Osmosis occurs whenever a Bulkhead Door is opened. The oxygen between both rooms will merge together and equalise so that both rooms will have the same percentage of oxygen.
Venting[edit | edit source]
Whenever an Airlock is opened (or a hull breach occurs) all of the oxygen from the room will be vented immediately. It is recommended that rooms where airlocks reside are much smaller, so they do not vent a large amount of oxygen.
Room Volume[edit | edit source]
Each hull tile can hold ten units of oxygen. Thus the oxygen volume of an entire room is equal to the amount of hull tiles multiplied by ten. Larger rooms will take longer to be replenished.
Hull Breaches[edit | edit source]
If a hull segment is destroyed the adjacent hull pieces will be breached. Oxygen wil remain 0% until the breaches in a room are fixed. Players can fix a breach by placing a new structure adjacent to the breach, or by salvaging the breached tile. Breached tiles will flash when hovering over a room.